On Game Design Chris Crawford
See a Problem?
Thanks for telling us about the problem.
Friend Reviews
Reader Q&A
Be the first to ask a question about Chris Crawford on Game Design
Community Reviews
The best bits are when he talks about games he developed early in his career. In particular I found his discussion of coding an Atari 2600
The best kind of advice: blatantly biased. Crawford doesn't try to hide away of his eccentricities or beliefs in objective-sounding weasel words. I certainly found places to disagree with his positions, and found his history of video games more than a little egocentric, but that's fine -- I know where he stands, and can better define where I do in comparison.The best bits are when he talks about games he developed early in his career. In particular I found his discussion of coding an Atari 2600 game (never to see the light of day) intriguing, because it's the firsthand account I've read of someone grappling with the extreme technical limitations of the platform and trying to wring a decent game out of them.
...more
My biggest takeaway from the book was looking at fun as a design element. How do you design fun on purpose?
Great book. The first one I read on video game design. Chris's experience with game-crafting when resources were so few creates much more than 8-bit advice.My biggest takeaway from the book was looking at fun as a design element. How do you design fun on purpose?
...more
Weshalb sich das Buch eventuell trotzdem lohnt? Die restlichen zwei Drittel des Buches bestehen aus Entwicklungsberichten der eigenen Spieleprojekte von Chris Crawford. Er geht auf Ideen und Konzepte ein, was gut lief, was schlecht lief. Zugegeben, vieles davon ist sehr Ich-bezogen und stellt Fehler immer geringer dar als die Vorteile. Dazu gibt es viele "Kriegsgeschichten" aus den "wilden Jahren der Spieleentwicklung". Quasi eine Autobiografie eines Spieledesigners. Dies hat weniger praktischen Wert als vielmehr historischen, aber ich fand es dann doch angenehm zu lesen, als ich das Buch anfing als Biografie zu lesen, statt als Fachbuch.
Mehr von Chris Crawford gibt es in der Bibliothek seiner Webseite zu lesen.
...more
Sometimes the writing is stilted but the tone is down to earth and full of useful knowledge and experience. If you want to understand games, I think this is a good place to start.
Goodreads is hiring!
Learn more »
News & Interviews
Welcome back. Just a moment while we sign you in to your Goodreads account.
On Game Design Chris Crawford
Source: https://www.goodreads.com/book/show/612736.Chris_Crawford_on_Game_Design
Posted by: dunnyourron.blogspot.com

0 Response to "On Game Design Chris Crawford"
Post a Comment